Realistic crack on the face. Drawing a crack in a stone texture using Photoshop


In this Photoshop tutorial we will look at how to create a realistic crack in a stone texture.


Final result

Let's start the Photoshop lesson

In this tutorial we will use the following stone texture image.




Select the pencil tool Pencil Tool(Pencil Tool / "B" Key) and set the diameter to one.



Create a new layer - click on the create a new layer icon New Layer(New Layer) from the bottom of the Layers palette and rename it to White crack. This is done by double clicking on the standard layer name.


Press the key D on your keyboard to make the colors black and white.

Press the key X on your keyboard to swap colors.



Now we will draw the crack.

Hold down the right mouse button, and starting from the upper left corner, draw a crack whose length will be equal to 1/5 from the final...


After you have done this operation, release the button but (!) do not move the mouse, click on the right square bracket on the keyboard once, ] to increase the diameter of the pencil by 1 px and continue where you left off.


Stop at 2/5 full length of the crack, release the mouse button again, perform the operation with the bracket to increase the diameter by another 1 pixel and continue drawing.


On 3/5 we will have to use a parenthesis again, but this time the left one [ 2 times in order to reduce the diameter by 2 pixel. We repeat this again on the final section, that is, our pencil will take on a diameter equal to 1 pixel.


Current result: ↓


Make sure that your line is not straight, that is, with sharp corners, bends and straight sections, similar to the one in the picture.


You can notice that the end of the crack is not believable and ends too abruptly, the same can be said about the beginning. We will try to fix this using a mask.


Let's add a mask to our layer by clicking on (Add layer mask) - at the bottom of the layers palette.




Select a Soft Brush Brush Tool(Brush Tool / "B" Key) with diameter 40 .



Set the brush opacity to 25% .



Make sure the foreground color is black: .


Paint over the edges of our crack to slightly weaken their outline (make them more transparent).


Something like this: ↓


Change Blending mode(Blending Mode) to Overlay(Overlay) in the layers palette set the transparency to 75% .


Click on the thumbnail of the layer (looks like a chessboard) and hold down the right mouse button and drag it onto the icon New Layer(New Layer)" Create a new layer" (Create a new layer) located at the bottom of the layers palette and rename this layer to Black crack.



Click Ctrl + i in order to invert the crack, it will turn black.

Important: the crack will not look black because Blending mode(Blending Mode) is still set to Overlay(Overlap) and the transparency is 75% , all this was copied when we duplicated the layer White Crack.


Select this layer and use it, Move Tool(Move / "V" key) and press the right cursor arrow to the right on the keyboard 1 once, then press the up arrow also 1 times (move up and to the right by 1 px).


Let's see what happened: ↓



Now we are using a little trick to get rid of two completely identical layer masks(Mask layer).


To get started, click on the new set icon Layer Set / Layer Group(Layer Group) to create a set of layers.


Now click on the layer mask Black crack hold down the left mouse button, move your mouse cursor over the icon (Add layer mask) and release the button.



This way we will copy the layer mask Black crack to a set of layers, if it was selected in advance.


IN Photoshop CS2 we can duplicate the mask by pressing the key Alt, without releasing it, click on the desired mask and drag the mask to a certain layer.


Now we will remove the layer masks Black crack And White crack dragging ( A) each mask on the icon Delete layer(Delete Layer) located at the bottom of the layers palette. When he asks " Apply mask to layer before removing?" (Apply a mask before deleting the layer?) just click on Discard(Refusal).



After removing the masks, drag the layer Black crack into a set of layers..

Do the same with the layer White crack.

Attention: you need to drag first Black crack and only then White crack.


Rename the set to " Crack".



That's all, you can experiment a little with the mask.


Final result


The lesson was prepared for you by the website team

This Photoshop tutorial shows how to create a crack in a stone texture. You'll learn how to create a crack with variable thickness and create shadows and highlights without using a layer style. We'll also explain how the layer group can be used to our advantage.

Step 1. Draw a crack.

In this tutorial we will use the following image:

Select a tool Pencil (B) with a diameter of 1 px. Create a new layer (Shift + Ctrl + N) and rename it to White crack. Press the key D, and then X on your keyboard to set the foreground color to white.

Now we will draw the crack.
While holding down the left mouse button, start drawing a crack from the upper left corner to about 1/5 of its length. Then release the mouse button, but without moving the mouse, press the button once brackets ] on the keyboard to increase the diameter of the pencil by 1 px. Then, again holding down the mouse button, continue drawing the crack from where you left off. Stop at 2/5 of the full length of the crack, release the mouse button, press the button again brackets ] on the keyboard to increase the diameter by another 1 px and continue drawing the crack. Stop at 3/5 of the distance and press the key brackets [ to reduce the diameter by 1px and continue further, then repeat the last step 4/5 of the way so that the last part of the crack is 1px in diameter.
As a result, we received the following picture:

Now add a mask to this layer by clicking on the mask icon at the bottom of the palette Layers. Currently the mask is the active area (it has a double border and a mask icon in front of the layer (A)), so further edits will only take place on this mask:

Take the tool Brush (B) and select a soft brush with a diameter of 40 px. Set the opacity of this brush in the Options palette to 25%. Set the Foreground color to black (D then X). Now paint black around the edges of the crack to make them more transparent.

Change the blending mode for this layer to Overlay and install Opacity 75%.

Step 2: Adding a shadow.

Click on the layer thumbnail and, while holding the left mouse button, drag and drop this layer onto the icon Create New Layer at the bottom of the palette Layers. Rename the new layer to Black crack by double-clicking on its name in the palette Layers.

Click Ctrl + I to invert the crack (it will now be dark on this layer).
Attention: The crack will not appear black in your document window since the layer's blend mode is still set Overlap And Opacity - 75 %.
Change the layer blend mode Black crack on Darkening the base (Color Burn), Opacity 100% and Fill by 85%.

With this layer active, select the tool Move (V) and press the key once on the keyboard Cursor right, then click Cursor up, also once. At this stage you should have something of the following:

Notice that when using this method we are blending the shadow with the actual wall texture, which results in beautiful visible detail in the crack, making the whole thing look a little more realistic.
Now we'll get rid of both identical layer masks. First click at the bottom of the palette Layers to the icon Create a new group. Now click on the layer mask Black crack and, holding down the left mouse button, move the cursor to the icon Add a Layer Mask and release the mouse button.
Attention: IN Photoshop CS2 we can duplicate the mask like this: holding down the key Alt, click on the mask, drag and drop it on the target layer.

This will copy the mask that was attached to the layer Black crack on group, because Group was the active layer. Now remove the layer masks Black crack And White crack, moving (A) each mask to Recycle bin at the bottom of the palette Layers. To the question that came up “Apply layer mask before deleting?”, answer "Ignore".

After removing the masks, drag the layer Black crack(B) in group layer. Do the same with the layer White crack(C) .
Attention: drag in a strictly specified order, otherwise the result will be different. Double click on the title Groups and rename it to Crack.

I'm showing you all this to understand some of the benefits. Groups layer. In this step, we can easily drag the crack anywhere without worrying about the connection of all the layers. We can just as easily drag the crack onto any other document because it's now just a matter of moving Groups instead of separate layers. We can now also easily hide the crack by simply clicking on the eye icon in front of By group. Also, if we have a lot of cracks, it is much easier to preserve the palette Layers less cluttered when they're all in one to the group or each crack in its own to the group.
Another benefit, especially for this tutorial, is that we now have a single mask that allows us to make a single change that will affect the layer as well. Black crack and layer White crack.
In conclusion, we should get the following image:

Conclusion.

Remember that this is only one way to create a crack. Feel free to use a Layer Group. I use it a lot because it allows me to make global changes, move the Layer Group around easily, and allows me to have a single mask. When I do more complex work, I tend to group objects into Groups, keeping my Layers palette very organized and compact.
I hope you enjoyed this lesson.

Translator: Vladimir Nesterov

This step-by-step tutorial covers almost everything you can draw; the way I do it.

Part 1: Sketch + Background = Clouds and Trees

Tools: Photoshop CS4, Wacom tablet, basic knowledge of Photoshop.

I use basic Photoshop brushes, so all the techniques outlined here can be easily applied in other editors, although I would advise you to use a tablet, otherwise it will be very difficult.

Step 1: Sketch

The first thing I do in all my work is a relatively simple sketch that shows the poses of the characters and the general outline of the background if I have one, as well as a couple of perspective lines. I hate perspective, so we won't talk about it. Hundreds of lessons have been written on this topic that you can use. I know only a little about it, so I haven’t worked with it much yet... But let’s go back to the sketch, there are very simple lines and no details yet. We pay attention to anatomy and proportions.

NOTE 1: Draw on a very large canvas so you can zoom in and work out the details later. Be sure to zoom in and out as you work on the sketch, this will help a lot later.

NOTE 2: To save energy and protect your eyes, fill your background with a neutral color such as gray. Don't use white, it's much harder to work with.

Note from DrawMaster: Choose a background color in the range in which you plan to create your drawing in the future. This will allow you to work with the right colors right away.

Step 2: Detail Sketch

The next stage is adding details. No shadows for now, working on clothes, background, and everything else. I know there are people who skip this stage and go straight to drawing, but I can’t do that. For me, the better the sketch, the easier it will be to work on the painting as a whole. At this stage I used a combination of a hard brush and the Pen tool for straight lines. The sketch is still rough as I'm only drawing guide lines.

NOTE: If your sketch is too dark to show through the background, lock the layer and paint it with a bright, light color such as white or green.

Step 3: A Little Color

At this stage we simply paint over the background and take a closer look at how everything works and what we like and what we don’t. It is at this stage that you understand how convenient it is to draw sketches of characters and backgrounds on separate layers. In this case, you can turn off the thumbnail layer and work only on the background. I wanted to create a warm, romantic atmosphere, so I chose shades of pink, purple and coral. By sticking to this color scheme, you can easily mix colors. At this stage we are only working with colors and shades, so forget about purity for now. I usually turn off the sketch layer when I want to add some details.

A little about Brushes and Color

1. This is the brush I use for most of my paintings. I usually set the Hardness to 70% and the Spacing to 5-8%.

2. I picked up these three colors using the Eyedropper from the painting and drew circles using a hard brush.

3. Here you see the same three colors combined using a brush with Opacity 100%, a tablet and soft pressure. This allows you to “mix” the colors. I highlighted with circles the areas where I selected shades for further mixing.

4. This is where the fun begins. Using the Eyedropper, we begin to select those shades that were formed during the previous mixing. Now you will get a completely different shade. Continue using soft strokes to fill in the gap between the three base colors, gradually creating a gradient. I outlined the areas where I picked up the shades using the Eyedropper.

5. If you keep picking up shades with the Eyedropper and applying them over and over again, you'll soon get a smoother, more seamless transition between colors. To make it easier, reduce the Hardness and Opacity of the brush. This will allow for a smoother blend. But if you want a dramatic transition between colors without using a hard brush, just use fewer strokes. Please note that in the picture above I made both options for the transition between colors.

Use both techniques when drawing

Blending with a soft brush (airbrush) works well for skin, clouds and soft shadows. Using harder lines and rougher paint mixing - for harsh shadows, rocks, hair and clothing. Be sure to use both of these techniques in your painting. Otherwise, there will be a feeling of unnaturalness.

Why NOT to use the Smudge tool

Here are two colors that I took from the previous example.

Here the technique outlined above is used to mix colors. We select the color with the Eyedropper, fill the gap between the base colors with light strokes, and so on.

Here you can see how the colors are mixed when using the Smudge tool. Do you see the difference? It doesn't even look like the colors are mixed; there is still a clear border between them. This way, new shades cannot be created, as is done when using the Eyedropper technique.

Application of color mixing technique - CLOUDS

Here's an example of where both soft and hard color mixing techniques can be used. I use them when creating "clouds" in the background. Although, it seems to me, they don't look much like clouds, so, let's say, it's more like a sky...pink.

I start with a simple blend of colors on the background, all with a relatively low Opacity so it won't be too difficult to correct mistakes.

Then I took the darkest shade of the sky and started painting the areas that were in shadow. Then I picked the lightest shade and started applying it on the lightest areas. I used the arrows in the picture to show in which direction the brush should be worked.

Now the clouds are already taking shape! It is best to start with one cloud, the one that is farthest away. The top one, which, in my case, is closest to the light source, will be the lightest, and it smoothly flows into a dark shade. Next, we go to the cloud that is located next to it. The edges of this cloud, which are the lightest, are sharp but fade into a dark color. Continue in this manner until you achieve the desired result. (:

And let's apply some more bright spots of light using the same brush, but with a much higher level of Hardness. This will give the clouds a more curly, shiny, sparkling... happy look. Don't go to extremes, otherwise you'll ruin everything.

To soften the clouds, avoid using too harsh shadows and stick to pastel shades. To make them look rougher and wilder (like during a storm), use mostly dark colors for the clouds, and a bright, saturated color for the highlights.

Using the Color Mixing Technique – TREES

When starting with the same technique, I almost always start by selecting a few colors and creating some strange general shapes that were dictated by my sketch. When I was drawing trees, I noticed that if my hand trembles, this makes the trees look even more natural. And always try to make them twisty and interesting. It makes them look more alive, and people like live trees, don't they? (:

I started drawing wavy lines along the entire length of the branches and the “rounds” where these branches connect. Don't try to do everything too carefully.

I added thin branches and small details using a smaller diameter brush. Again, I remind you, just form general outlines, colors and shadows. When you zoom out, this is exactly what you should see - just the general outline. Continue working the details along the entire length of the branches and trunk...

Continued on next page

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Final result:

Inspiration
The poster for the film “Black Swan” prompted me to create this lesson. I saw it on the London Underground and decided to recreate a similar effect.

Step 1
There are several ways to create any effect in Photoshop. It would be more convenient to paint cracks with standard brushes, and you would be able to control the shape and direction of the cracks. But for this you need to be able to draw and create the desired texture using only one pen. Instead, we'll go the simpler route and paint the cracks using a brush created from a texture.
Open the photo with the girl in Photoshop.



Angle: 100; Use Global Light: Enabled

Spread: 0%
Size: 1 pixel

Noise: 0%

Thanks to these styles, the crack will gain volume.

Step 7
Make the base texture layer visible. Apply the following styles:

Color Overlay:

Blend Mode: Normal; Color: #6e6e6e
Opacity: 100%

Drop Shadow:

Blend Mode: Color Dodge; Color: White
Opacity: 75%
Angle: 103; Use Global Light: Off
Distance: 1 pixel
Spread: 0%
Size: 1 pixel
Contour: Linear; Anti-aliased: Disabled
Noise: 0%
Layer Knocks Out Drop Shadow: Enabled

And finally apply the style Inner Shadow 1 pixel in size.

Step 8
Adding texture to a gray area is very simple. Create a new group on top of all layers (Layer – New – Group). Install Blending Mode groups on Overlay. Make a selection of the base texture layer (hold Ctrl, click on the layer thumbnail). Add a mask to the group (click on the mask icon at the bottom of the layers palette). Now everything that will be added inside this group will not go beyond the gray areas around the crack.

Step 9
Find a concrete texture on the Internet or use

Photoshop lesson. Create realistic cracks.

Do realistic cracks possible in several ways. For example, draw by hand. It is much easier to use ready-made brushes for photoshop or textures. These are the two methods we will consider.

Method 1. First, let's select a few photographs that will serve as the basis for our work. You can use yours or download this one texture set. So, open the image you like in Photoshop.

Drag it to the main layer with the tool Moving(V). Let's call this layer "Cracks".

As you can see, they are not very noticeable, so let's use the correction tool Levels(Ctrl+L). We set the values ​​as in the example and get the following result.

To add realism, let's add and adjust some layer styles. In the top menu select the item Layers -Layer Style - Blending Options. Here we will need Inner shadow And Embossing.

The settings for them are given below.

Change the blending mode of the "Cracks" layer to Overlap(Overlay). Let's see how this affected the result and compare it with the original.

Here are some more examples of using this method with different textures.

Method 2. This method is similar to the first one, only instead of textures we will use brushes.You can use yours or download this set ( Brushes "Fractures, cracks").

Open any image that will be our basis.

Set the foreground color to black (#000000). Select the brush you like and change its size if necessary. We draw cracks.

Just like in the first method, add layer styles Inner shadow And Embossing with the same settings.

All that remains is to change the layer blending mode to Overlap (Overlay) and we get realistic cracks.

More examples.